Game, engine, network, backend programmer
Born: November 8th 1988
Location:
Warsaw,
Poland
Email Address: bartosz at chodorowski dot pro
GnuPG:
C860 77D1 28F0 8490
8997 0FE4
214A 3E7E 29BC B889
Bitcoin:
1GtjC8gv7vb318C6buNDCAeWo7D5MxGmeB
IRC: chomzee @ irc.libera.chat
2015:
"A Better Way To Use Lerp To Smooth Things Out" -- blog post at Polish
Game Developer, English
2014:
"Managing Transformations In Hierarchy" -- chapter 5.3 in
GPU Pro 5, A K Peters, English
2012:
"Estimating Diameter In Ad-Hoc Networks" -- MSc thesis, English
2011:
"Network Engine For Interactive Real-Time Simulations" -- bachelor thesis,
English
2008:
"OpenGL And Introduction To Game Programming" ("OpenGL I Wprowadzenie Do
Programowania Gier") -- book, Polish
2008:
"Sniff And Inject!" ("Wąchaj I Wstrzykuj!")
-- article on low level network programming, Xploit Magazine 2/2008,
Polish
2007: NetHack Review -- published in Linux+ Magazine, Polish
2019 - now:
Space Punks -- free to play, living, evolving, online co-op action RPG
2022: Evil West
-- Wild West / vampires themed third-person action game
2016:
Shadow Warrior 2 -- awesome FPS game
2016: Hard Reset: Redux --
FPS game for PC, XBox One and PS4
2015: Street Arena -- awesome GTA2-like,
multiplayer action game
2014: Arcade Speedway --
arcade speedway game for mobile devices
2014: Freakin’ Bird 3D Cyberpunk Edition --
arcade game for mobile devices
2013: Shadow Warrior --
oldschool FPS shooter
2013: Iesabel -- hack n' slash for mobile devices
and PC
2011: Sparkle 2 Evo -- arcade game for mobile devices
2010: Encryption And GnuPG, Polish
2018 - now: network/backend programmer at Flying Wild Hog
2013 - 2018: engine programmer at
Flying Wild Hog
2011 - 2017: self-employed at Blossom Games, video games
production
2011 - 2013: lead programmer at Madman Theory Games
2007 - 2012:
Wrocław University Of Technology;
Faculty Of Fundamental Problems
Of Technology; Computer Science; Speciality Computer
Security
2004 - 2007:
High Scool No 2 In Leszno; math class; best mathematician reward